After reviewing the indicators, I found that I really try to meet these standards in my weekly plans. However, I always feel as though I could do better and should keep trying to incorporate more technology, as that is what their world is going to be as they progress through school. Of the five standards, the two that I would like to work on, set a GAME plan for, and strengthen are the second and third standards. While I try to incorporate and design lessons using technology, I think there are additional or newer technologies that I should be using with the students. Also, I need to have the students complete more authentic learning lessons with the use of technology. Secondly, I need to be modeling more of the technology and digital tools that are being developed and created.
My GAME plan for designing and developing digital-age experiences is as follows:
Goals – My goal is to create more lessons where the students will hands-on use more technology. I want to incorporate more technology activities where students will have some self-directed learning. In doing this, I also want to diversify my lessons more. With there being such a wide range of levels in my classroom this year, I don’t want students to be bored or overwhelmed, so I would like to use technology to help me diversify my lessons.
Actions – When planning lessons this year, I will look to see if there is a way in which I could bring the laptops into the room for the students to use and manipulate throughout the lesson. Also, I will create some more scaffolding in my lesson plans, so that students are being challenged, yet not being overwhelmed. I will plan activities that will allow for creativity and learning.
Monitor – To monitor this, I will gage how many lessons a week are scaffold for the different levels within the classroom. I will try to make at least 3 lessons/assessments a week use technology and allow the student to be creative.
Evaluate – At the end of the week, I will look back and reflect on how I followed my lesson plans, and if I did achieve my goal of at least 3 lessons/assessments that integrate technology. I will reflect on how these lessons went and what I am able to do to improve my lesson and/or integrate more technology.
My GAME plan for modeling digital-age learning is as follows:
Goals – My goal is to become familiar with more technology and to stay on top of the changing technology, so I am able to integrate and model it in my classroom. This includes items such as blogs, wikis, websites and more.
Actions- Throughout the lessons that I teach each day, I will try to include technology into each of them. I will model how to use the technology and then depending on what we are doing in the classroom, allow the students to also use and become familiar with that technology.
Monitor – To monitor, again I will try to model technology each week, at least one new item per week, while trying to locate and learn new technology also each week.
Evaluate- At the end of the week, I will reflect on whether I introduced and modeled a new technology, as well as researched to find and learn another technology for next week.
Overall, I need to have a goal to remember to implement these NETS-T standards as well as the regular standards of the state.
Resources:
International Society for Technology in Education. (2008). National education standards for teachers (NETS-T). Retrieved from http://www.iste.org/Libraries/PDFs/NETS_for_Teachers_2008_EN.sflb.ashx
Do you use technology in your class daily? I think your goal to use technology everyday in all of your classes is great! If you do not typically use technology in your classroom you may want to only introduce a new technology every week or every other week. I think if you present the students with a new technology daily, both you and the students may become overwhelmed. Great ideas!
ReplyDeleteColleen